Immersive Simulation Laboratory

Metadata Updated: March 8, 2017

FUNCTION: Develops and tests novel user interfaces for 3D virtual simulators and first-person shooter games that make user interaction more like natural interaction in the real world. The goal is to design and implement interfaces that give users close to the same ability to move and coordinate actions as they have in the real world. The current emphasis is on developing interfaces to train Marines in tactics, techniques, and procedures for urban combat.DESCRIPTION: The facility supports the development of a range of user interfaces, from high-end body-driven interfaces that fully track the user and present the image through a head-mounted display to device-driven interfaces such as one that customizes the control mapping of a conventional dual joystick game pad to give the user the ability to independently specify direction of viewing and direction of movement. The Immersive Simulation Laboratory (ISL) maintains a distributed simulation system for use as a testbed. It is networked and allows multiple users to interact in the virtual world simultaneously. It was originally developed as part of ONR[HTML_REMOVED]s VIRTE (Virtual Technologies and Environments) program and is modified in-house as new features are needed. The interface software component is developed in-house and includes a flexible interface that allows for the rapid prototyping of new interface designs.INSTRUMENTATION: Components support the development of new user interfaces that meet the evolving needs of the Navy and Marine Corps. The lab has a variety of motion capture systems, including inertial and passive and active optical; head-mounted displays; large screen displays; input control devices such as game pads and joysticks; graphics and audio rendering computers; and simulation software. ISL also has customized equipment including instrumented Airsoft rifles that register trigger pulls and a custombuilt mechanical centering harness that limits the drift of a standing user wearing a headmounted display.

Access & Use Information

Public: This dataset is intended for public access and use. License: No license information was provided. If this work was prepared by an officer or employee of the United States government as part of that person's official duties it is considered a U.S. Government Work.

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Dates

Metadata Created Date March 8, 2017
Metadata Updated Date March 8, 2017

Metadata Source

Harvested from Federal Laboratory Consortium Data.json

Additional Metadata

Resource Type Dataset
Metadata Created Date March 8, 2017
Metadata Updated Date March 8, 2017
Publisher Federal Laboratory Consortium
Unique Identifier 35905034-0315-4596-AFB0-45C29D8CEF62
Maintainer
Maintainer Email
None
Public Access Level public
Address1 4555 Overlook Avenue S.W.
Address2
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Metadata Context https://project-open-data.cio.gov/v1.1/schema/catalog.jsonld
Schema Version https://project-open-data.cio.gov/v1.1/schema
Catalog Describedby https://project-open-data.cio.gov/v1.1/schema/catalog.json
Expertise
Fax
Flcbusinessurl https://flcbusiness.federallabs.org/#/laboratory/3196
Harvest Object Id 926e5290-a439-4235-ba92-171549164307
Harvest Source Id 5859cfed-553c-48de-a478-b67b5225f6fc
Harvest Source Title Federal Laboratory Consortium Data.json
Mission
Owneroperatorcode
Phone 202-767-3083
Postalcode 20375
Repphone (202) 404-8847
Sizesqft 0
Source Datajson Identifier True
Source Hash 46b94f75f3e7aabc287952abd3836d98fd192094
Source Schema Version 1.1
Statecode DC
T2Website

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